Home THE ENGINE GAMES NEWS JOB OPENINGS THE ENGINE GAMES NEWS JOB OPENINGS

Advanced Real-time Post-Processing

Post-processing techniques are used to change a rendered image as a last step before presentation and include, but is not limited to, operations such as change of saturation or contrast, and also more advanced effects like depth-of-field and tone mapping. Depth-of-field effects are created by changing the focus in an image; the parts close to the focus point are perfectly sharp while the rest of the image has a variable amount of blurriness. The effect is widely used in photography and movies as a depth cue but has in the latest years also been introduced into computer games.

Today’s graphics hardware gives new possibilities when it comes to computation capacity. Shaders and GPGPU languages can be used to do massive parallel operations on graphics hardware and are well suited for game developers.

This thesis presents the theoretical background of some of the recent and most valuable depth-of-field algorithms and describes the implementation of various solutions in the shader domain but also using GPGPU techniques. The main objective is to analyze various depth-of-field approaches and look at their visual quality and how the methods scale performance wise when using different techniques.

Download Powerpoint Download Movie 1 Download Movie 2 Download God Rays Movie Download PDF

Related News

EA SPORTS Signs Elijah Haven, Alabama’s Newest Quarterback

Electronic Arts Inc.
Apr 27, 2026
Top 2027 QB Elijah Haven joins GEN / EA SPORTS and announces his college commitment

EA Dev Stories: How passion shapes every player moment

Electronic Arts Inc.
Apr 21, 2026
Go behind the scenes with EA developers bringing authenticity and emotion to our biggest games

Connecting millions of players and fans around the globe with EA Connect

Electronic Arts Inc.
Apr 16, 2026
EA Connect continues to evolve, bringing players and fans together across games, platforms, and communities.