Battlefield: Bad Company
The first Frostbite-enabled game was Battlefield Bad Company. It was an exciting journey building an engine and a game at the same time.
The game consisted of a massive multiplayer offering with a strong single player campaign which gave the Frostbite team numerous new challenges.
Battlefield: Bad Company featured the series’ trademark sandbox gameplay in a universe where almost everything is destructible. The ever-changing battlefield forced players, team mates, and enemies to react accordingly and use destruction in a tactical manner.
Ready and eager to deliver Battlefield to an ever growing audience, this would be the last game in the series that was not developed as a true multi-platform title.